I really like idea of a one-screen metroidvania, really cool idea! I also thought the UI and pause menu was really creative. I also thought the ball mechanic to cycle through abilities was pretty cool and unique. I was only able to get 2 items though. I got Sundance second (after Starstruck) and it feels like I got stuck/softlocked. As I'm typing this I definitely feel like I went the unintended route. I probably could've found a dash but I was able to 'levitate' by throwing the orb into the floor and timing it correctly. I could be wrong, but I could not figure out for the life of me how to use it. Also, there were oftentimes I felt like I had to take "unavoidable" damage due to where enemies were placed, and sometimes they blocked my Sundance despite being dead.
Viewing post in in a daze we sleepwalk jam comments
hello, thanks for playing!
but about the issues aaaa i think it was a big mistake in my part in guiding, there's some blocks you can break just to the right when you use starstruck, but you can only see which power required if you get another power(gravity).... and oh, you can also go back to the center if you press start and press the button, and you wont lose any of the items and stuff you got! (i really should've mentioned it in the tutorial...)
and yes, i'm having a bit of an issue with my collision that it kills dash and jump, but i hope i can fix it in when i update it... i'm really sorry for the trouble ;-;