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I used to enjoy playing mastermind when I was young so when I figured out what I had to do in this game, it gave me a swift kick of nostalgia. This is a good implementation and a fun game that goes to different places. A little extra clue-ing in the UI would help it a bit. I'm not sure I would have figured that out from trial and error with the game, at least not in the 20-second format. If this was dropped into a bigger game as a puzzle to keep coming back to, maybe I would have figured out that only the first row changes and pushed down the previous attempts, and that the puzzle resets after each success. If you plan on expanding it, I'll be here to play it!

(+1)

Thanks so much!  Mastermind was definitely the inspiration, I just wanted it to be a little easier than that.  Then someone suggested the more-switches-with-each-correct-guess mechanic, and I went with it.

The UI definitely needs some more prompting, if nothing else the button needs some text.

I do plan to pull it out to a larger game eventually, if so I'll drop a link!

I’m be waiting right here