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(1 edit) (+3)

I like the progress the game is having.

As pointed out, the stamina seems to barely drain during acts, guess that gets fixed in the next update, not really game breaking. The crafting skill progression feels a bit slow for the current scale of the game but that might be due to me already have crafted everything essential. I also noticed the breath meter is far more forgiving now under water which I guess is to enable better exploration for the time being till the related skill gets implemented.

Seems like other creatures are trying to migrate from other areas of the map. For example the forest Lamia is sitting next to the Minotaur labyrinth next to your base. I also noticed a group of Dryads running out of the forest area into the plains with wolves.

I also saw somebody pointing out the static member of the character. I think that is related to the scene with Naiad where it is not actually penetrating but staying in an awkward position. I guess that and many other scenes will get polished.

Overall didnt notice anything game breaking and loving the progress, hope it gets more attention and gets to be finished large and strong.

PS: will there be more uses for ingredients such as vines, fur, scales and minotaur semen? They currently seem to have one time uses and nothing else.

Thanks a lot for your feedback!

To answer you some some ingredients will become less creature-specific and will be shared with future monsters. Like Naiad water will simply become Water. And Vines will probably become Fibers. 

So yeah I plan to add other ways to farm then, so you won't have to come back in this level to refill your stocks. I mean beside saying hello to your sexy friends UwU