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One of the few entries so far I've managed to complete!

I loved the little intro, it had some nice dialog and timing and I was invested in clearing my name and exposing the fake queen for what she was... though I'm not sure what really  happened at the end so it felt  a bit unresolved. I didn't expect to learn much about Venom my symbiote friend but the powerups were nice, especially the worm-shape that felt thematically adequate.

The art style was pretty good and felt a bit more involved than just equating minimalism with simple visuals, which I appreciate. There were a few instances in the village where it was hard to tell what was a wall or a platform, but otherwise it was pretty clean and the biomes were memorable. Dynamic lighting was subtle but nice and I enjoyed the little details like the eyes in the forest. The bell-flying animation was  a stand-out!

The music and audio was also quite good, though music stopped during most of my time in the forest and some actions lacked a matching SFX, like collecting items/runes (by the way, I have no idea what the "green shell" upgrades do?).

The biggest issue I had with this entry is that it felt a bit unfair at times. Many of the traps are either invisible (eg:  completely obscured stalactites) or very hard to spot (the breaking grounds) with no grace period if you trigger them. There were a few points in the forest where you need to drop down without being able to see what's under you, and chances are there  are spikes that will kill you in one hit. Likewise with a room that will instantly kill you if you enter it sliding... I almost gave up in the forest due to this difficulty spike. It didn't help that the latching points trigger felt too small and I never really managed to use the jumping mushrooms reliably. The first boss being able to kill you in one hit was frustrating and the heart-shaped one not flashing when attacked was super confusing. 

That being said, the level design was great. I never felt completely lost or out of options and it all looped back on itself in a very satisfying manner.  It definitely felt like a proper metroidvania! (Though some rooms in the map never appeared even though I kept traversing them...)

Overall a very solid entry, good job! ;)

Thanks for the kind words and constructive criticism! I'm taking notes!