Neat idea but seems poorly executed in some areas. First off lemme say the the art is gorgeous - it's so cute. The actual gameplay could use some work though. I feel like I loose points at random since the opponents units pretty much teleport to my goalpost, the cards are not really explained on what they do and the meta seems to be just place the bugs that actually push the ball. The mana, or whatever the resource you spend to place the cards is, should have better indication of regenerating and cards themselves should be labeled with the cost etc. It could make for a fun real time strategy game in the future if you decide to expand on it
Viewing post in Critter Cup jam comments
Hey thank you for your constructive feedback! I totally agree with you, the balancing definitely fell short and the enemy AI needs work. Without spawning on the player's side, the enemy would barely be able to score. I think the scope was too ambitious but we accepted the chaos and the bugs (pun intended) :D