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I enjoyed the rope mechanics. It seems a popular "spin" on momentum. I saw it in the last jam but it was permanent, the off and on effect here is much more fun (by that I probably mean simpler and less buggy).

Graphics were awesome and the music began very well but didn't stand repetitions so well.

The friendship between a giant amoeba and a service droid feels a "stretch", I would allow it, had the lore been more believable. I didn't read that first, and gameplay feels like the robot is leading the slime. There is a "strange psychic bond", and almost symbiosis, but the droid is merely a tool, from what I read.

Just read your comment, thank you for playing!
Well the Lore side of this game fell a bit short in favour of having a better gameplay experience :D
Basically speaking, the Droid is being "telekinetically/telepathically" controlled by the "Slime". And that Slime (Ecto) got that ability by being experimented on in the now abandoned facility!