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This is a very cool idea that I enjoyed playing and has hidden depths. That first time stepping out of the game into the real world was a 'wow' moment as I hadn't looked at your page or any of screenshots beforehand - ideally it would be a surprise for everyone!

There are some bugs with interactions in the real world - I didn't seem to be able to click on some things that looked like interactables and others seemed to have their hitboxes misaligned. I really wish I could have used the mouse to move the cursor to be honest.

The CRT effect maybe needs to be toned down a little as I found it a bit overwhelming after a while and it's sometimes difficult to parse text and icons in the video game because of it. I liked the puzzles in the video game (sokoban metroidvania!) and they felt like they were balanced pretty well. There was at least one time though where it felt like a block should be able to fit somewhere it couldn't and sometimes there was a delay in moving a block like it was getting momentarily stuck.

I think with some polish this has a lot of potential.

omg thank you so much! yeah I totally get the issues, we had alot of plans and with the holidays and all coming we just ran out of dev time for some plans, so its def a bit buggy aha, thanks for the amazing feedback, I noticed that crt is a big issue so def a fix we wanna patch in after the holidays <3

also yeah, I noticed some issues with movement, we def gonna try to patch some stuff up, I really wanna dive into this fully, we have alot of plans and from the feedback alot of people like this, and im so glad!! 

thanks for the amazing feedback and kind words! if we do go make a full version I hope you follow along and may enjoy it once it comes out ^^