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Wow, you really analyzed the game well — I’m grateful for that, it’s a great developer-style comment.
Yes, I was very hesitant about making the mushroom level first-person and the city level third-person. I know it’s unconventional.

After watching the cutscene where the meteor crashes and the caveman approaches it a few times, I thought: the universe changes as the game continues, so let the perspective change too and let’s see how people react. :)

Anyway, thank you for your valuable comment, Matt.