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This is a fun concept, liked flinging the box around. Box would get hurled when entering a new level with no mouse click. I think it would also be fun if the box took damage based on how fast it was going when it hit an object. I still had fun and played it for awhile, great job!

The box did take damage based on how fast it hit an object though something I wanted to add but didn't have enough time for was to add volume scaling for the sound effect based on how fast ur going