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Interesting game! Two things I'd recommend, IMO - 

  • A cash counter - I was unaware of how much cash I had. Since it's whats required for me to make choices in the game, I felt like I was sort-of haphazardly guessing and letting the game play itself.
  • A requirement that I at least one player costs less than 200 during the first instance of the first phase. I wasn't able to purchase any players and instantly lost lol (on my first go-around).

Yeah I wrote in the tutorial section that you could press Tab to see all stats including cash but it definitely would’ve been better to have that information always visible. And I agree with the less than 200 cash requirement for at least one player I’ll take that into account for the future. Thank you for your feedback!