Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+8)

Thank you! :)

Good point regarding the day trips; they need to handle the new personalities better. I'll add some feedee/feeder-specific reactions to these in the next update!

The feeder girls do level much faster than the player, but my thoughts here were that you're the only character they get to fatten, whilst the player can fatten & gain XP from many girls. I tried to tune it so the feeder girls reach the level cap from fattening you. I'll have another look at it in case they get there too quickly.

I think some were gaining multiple levels in one session, which might be WAD so I don't know. It might also be a taste thing. I'm more of a fan of the "slow burn" so it caught me off guard, haha.
Another question if something is WAD: I'm playing a scenario where both me and my wife have become immobile and housebound. A carer is assigned to both of us. I'm only able to order food for myself and the carer, my wife does not eat anything, and the only interactions I can have with my spouse are us chatting. When we chat, the only topic that comes up is her family. Is this intended? 

(+1)

Handling you & your partner spending time/eating together whilst you're both immobile needs some more work. I'll create some specialist functions to enable your carer to feed you both.

I unfortunately underestimated how long the update would take to finish & it ended up being a big rush near the end, trying to get it ready for the Christmas deadline I set myself. It could definitely have used some more time in the oven & I think my next task will be a smaller content update to tie up loose ends.

This smaller update would also include the improved day trips you mentioned previously & the ability to break an engagement/divorce your wife. I may also throw in the ability to fatten feeders & have them take you to Dizzy's.

Thank you for your candor and transparency on the subject! I'm sorry you felt in a rush near the end there, I'm still very happy with the end result and will remain excited to see where this game goes!