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Got a score of 125. My strategy was just to scroll it into the minimum length and spam W at the correct time. I think simulating physics was a bad idea for the main weapon and it would have felt better to control if the rope was more predictable. If you ever mess up, it just hangs beneath you and you die, so maybe using left/right to get a swing going again would improve things.

thanks for the feedback. I wanted to simulate the physics mainly for the theme but that made controlling it a lot harder. I think with more time to overhaul the controls the simulation could still work, perhaps I'll give it a shot.