Hey, Blue! Thanks for playing and sharing your thoughts. I'd be happy to hear a full breakdown. I believe we met on Discord, and I recall sharing a prototype of the build with you. You mentioned incorporating shooting with movement, and I’m totally on the same page. I actually experimented with a downward-shot mechanic to give the player extra height (like a rocket jump), but I had to scrap it due to the jam deadline. It’s definitely something I want to revisit.