Hm, yeah. Added a note to How to Play and I'll think about other options. It's the kind of thing where once you know it, you don't need a reminder every time. Probably a more active tutorialization of the first couple puzzles could help, since it could point that out in context, but that's a larger change. Or making a clearer pause state, which you could use to go check out other puzzles... I'll keep pondering. Thanks for the feedback!
Probably! Like a Level 0. It would be really cool if the How To was formatted the same way the other Daily Spell articles are. That way it kind of encourages the player to think "hm, if I can see the tutorial article without messing up my progress, maybe I can do the same for actual articles?" (Especially if they're the type to skim the How To Play stuff on most games lmao.)