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(+1)

Fun game! Great music and aesthetic. Though it seemed like it reset to the lowest difficulty every time I got hit, which I figure is an intentional part of the risk/reward system. But maybe it would feel like a better difficulty curve if it retained some lasting difficulty (min speed increases over time for example)?

We had an idea of making the minimum speed increase but we didn't had enough time unfortunately to do it the way we would like to :(. Thanks for playing and for your feedback!