"The final bonus stages may not be completable due to difficulty" type message is nothing compared to one random person and their ADHD that makes them hyperfocus on incremental games (^w^)b
Feedback time:Hmmm, okay haven't played in a while, and i had 100%'d everything before so I downloaded the desktop version to try the new stuff from a new save file, (plus now that i was trying my web save again, i can't seem to unlock the new stages?)
Personally I think the farm should be unlockable wayyyyy sooner, I had already beat all of the normal stages by the time i unlocked it, unless the idea is just for it to be helpful for the bonus 5 stages right now.
Also agreeing with the comment from just a bit ago that you don't gain yellow stats quickly enough. I can see a strategy where you trade out having invested the yellow stats into certain upgrades in order to unlock the townspeople, since they give overlapping upgrades, but considering you can't see what you're going to unlock next on the tree a lot of the time it's hard to really strategize towards that specifically. Maybe making the one who gives the exp bonus be the first would even this out a little bit?
(actually, by the time I got to any of the townspeople they were already a little late to being helpful compared to all of the tree bonuses, I think?)
The "can't see the upgrade tree so you can't strategize" bit also made me super confused at where the farm even was for a while, it's easy to miss it when you aren't going for all of the townspeople as quick as possible. I don't think having the tree partly hidden is a *bad* thing per se, but in this case it can lead to a feature just not being seen...
Also I encountered the glitch where the townspeople ended up getting stuck at the end of upgrading so i couldn't upgrade them anymore, just showing that they had 0 seconds remaining. At first it was just one, then a while later another got stuck the same way, I have no idea what caused it unfortunately. orz My regen upgrades man....
Anyway not just the criticism sides of feedback!! I absolutely love the automerge feature for picking up weapons, it made it sooo much easier to get the legendary equipment, and not in a 'too easy' way, just a 'no longer mindlessly boring grindy way' XD
And the farm itself is a good idea! maybe a bit too micromanagey with the restoring of health(?), but if gotten earlier in the game i could see it really being a good alternative to having to grind at different stages for items, especially while you're still working on the next
It was still very fun in general, considering I completed it from scratch for a second time lol, nice work on the additions, i like the more dynamic idea of the townspeople helping your stats rather than just the tree, it makes it more interesting. I love when things like this have 50 million different mechanics, as long as they all can work together well