Fortunately not, in the town upgrade tree section there's town slot upgrades, so when you get 1 of those upgrades it will let you upgrade the townsfolk.
luckyape
Creator of
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Thanks for your detailed feedback it's much appreciated
- i've added a potential fix to the companions bug, but could not actually recreate the issue on my end. So i'm speculating the it's fixed for now
- the farm is actually intended to help with stages 15-20, but since that content isn't added yet, it's a tad overpowered for now. And also it will be less micromanagement involved in an upcoming update.
- also I might have those upgrade system unlocks "teased" in the upgrade tree where they are visible from a distance, so you have something to aim for. I might scrap that idea but we'll see how it plays out.
- also your thoughts on the farm is interesting and i'll take it into consideration in the next content/balancing patch
thanks again for taking the time to write this.
Thanks for the feedback, both issues have been fixed and will be included in the next patch coming very soon.
Actually the nitpicky feedback is very useful, it's usually the easiest thing to overlook as a developer. And turns out the order of the resources was correct, however the order of the enemies in the stages was wrong! Flipping the difficulty of those 2 stages! I had gotten the two mixed up. So your feedback was very helpful.
Thanks for taking to the to write this feedback!
1. Good suggestion, i'll add a display showing item sets better and before you get them rather than latter, probably on item hover. Also include more item sets.
2. Another good suggestion, will look to implement but down the line.
3. Will be adding this too
4. 1,3,9,27,81 makes sense. I'll implement that too!!
Thanks again for the feedback, very impactful, at the moment i'm in the middle of implementing a new progression system, so this feedback will be incorporated between that patch and a few more afterwards.


