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(+1)

Cool racing game.

I like how you made driving physics effect, especially drifting. Did you use any specific feature of godot?

Local co-op is cool idea for this kind of the game, although I think collision between players could add some spicy to the game.

Lack of music and sound effects is something to improve, would love to hear some nice engine sound in this kind of game.

Congratulations on your submission!

Thanks for the comment! Most of the player physics is manually coded. I based some of the physics on a youtube tutorial I saw, and some of it was just adjusted until it felt right. Player collisions were initially planned, but were removed since the players were getting stuck together. And yeah, I ran out of time to add sounds, which I was pretty bummed about.