I finished the game and really enjoyed it! My very part was just the atmosphere, the surreal setting and character abilities, and overall vibe. The music did a lot of good work here too. And I really love the ole "drop you down a huge pit to start the game, then you can get back to some of those places later" opening.
I didn't actually mind the aggressive traps and hazards (something I wish I had time to add to my game) , but I can see them not being everyone's cup of tea. I think they can be playful and kind of funny, provided you don't lose too much progress.
I wish there was some kind of feedback when grabbing the pickups / runes, some visual and/or sound effect. Would have gone a long way to making that more rewarding. And similar issue when fighting the boss in the forest area, I wasn't even sure I was dealing damage until it died and the gates opened ( whereas the enemies have a hit flash). I'm sure this was all just from running up against the deadline though.
Great job overall and hope yall continue working on it!