Really appreciate the feedback! I'm getting complaints about the difficulty of moving around and I think what happened was that I played so much trying to get the feel that I wanted for the movement and then the sizes and distances that I ended up becoming "too good" at the game so I thought some jumps were too easy to make and I feared everything would become too easy to do, puzzle solutions too easy to spot, etc... So I ended up overshooting with the difficulty and actually made both moving around AND solving the puzzles way too hard XD. This might be the most important lesson I learned making and sharing this game! So again thanks for sharing your thoughts, it helps a lot!