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(1 edit) (+1)

Thanks, oh and where are you using softbody physics?

Edit: The world generation is super cool, are you randomly spawning things in or using something like poisson disc sampling to get good spacing between props? Another thing, the space bar does nothing, the player still bounces when it hits the ground but doesn't bounce on command. I'm not sure if thats intended.

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If you hold spacebar while in the air, you accelerate downward creating larger and larger bounces (must release before contact!!). But its acceleration so the bounce is not on command. I was just having fun with it. I tried a few approaches for a softbody character. None of them worked well. The player is "softbody" but its quite rigid lol. Posting a new build now with your feedback. Thank you <3

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Okay, that makes total sense now! Thanks for clarifying!