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(2 edits)

This is super useful! I definitely will be using this for some of my next projects. 

I was poking around a bit and found that transitioning between different depths of positions caused some unexpected behavior. For example, the following causes the character to jump off to the right and then ease left instead of easing forward:

show eileen at scene_right_far
pause
show eileen at scene_front_right_far with ease

But the following works fine:

show eileen at scene_right_far
pause
show eileen at scene_right_far:
    ease 1.0 zpos 200

Am I missing something or is this a weird artifact of the way the positions are set up?

I'd need to take a look to know for certain but my initial thought is your perspective being disabled.  Is your perspective enabled on your camera? 

The calculations are balanced with perspective in mind, but if that isn't on then the front and back wouldn't actually change the distancing and the offsets would shoot them in whichever direction if you tried to use them.

My second thought is I goofed up the transforms somewhere.   It's entirely possible that I goofed up one of the transform coordinates and no ones ever caught it.

Yup, this is with

camera: 
  perspective True

When I didn't have that enabled the image just disappeared when I tried the front and back positions.

Alright, thanks for confirming.  I'll try to spin up my test project and test and debug soon.