Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thank you! I agree it'd feel better to make movement a bit faster, once the controls are tight and clear enough to accommodate it. Right now the wall climbing indeed is a tad finnicky, as it demands mastering of the spinning and traction physics, which aren't quite tuned satisfactorily.

I'm eager to play around POLYGON soon and see your takes! 

Thanks!