I liked the animations and the idea behind the mechanics. Something that I would improve if I were developing is make the blob/rock/log (Whatever it is) a little bit faster. As far as the wall jumping "special ability" thing, I could get up some walls but not others. I don't know if it's just me being bad or something else, but that's all. Great game so far! Rolling up walls is smart, and for my circle shape in my game I was actually considering something similar when prototyping my game.
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Thank you! I agree it'd feel better to make movement a bit faster, once the controls are tight and clear enough to accommodate it. Right now the wall climbing indeed is a tad finnicky, as it demands mastering of the spinning and traction physics, which aren't quite tuned satisfactorily.
I'm eager to play around POLYGON soon and see your takes!