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(+1)

Fun prototype, although character customization didn't seem to be reflected during gameplay, and falling off the ledge results in falling endlessly as there is no kill plane. Also, I'm not sure if I'm really seeing the Metroidvania in this project, since it looks and plays more like a prototype for an online PvP shooter so far? The music is very cool and the artwork for the bombs is cute, though!

(+2)

Modeller/artist here 🫡
Simply ran out of time, we had a few enemy models made and a system where you’d find and equip new arms to help you reach new places but looks like that didn’t make it in. Glad you like my bomb sprite though haha


(+1)

yea unfortunately everyone on the team ended up too busy to get very far with development (finishing university, starting new work, etc) 

the intention behind the multiplayer support would be to have something similar to a friend slop game where multiple people would explore a structure which in this case would be the "metroidvania" the bomb would've been one of the unlockable items that would not only let you attack enemies but also blow up destructible walls to unlock new rooms (for some reason the walls weren't visible)