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Sorry about that! I found the issue and uploaded a newer version to handle it. Thanks for reaching out!

Thanks for the prompt response, the new one does indeed work fine. However, it now seems like Godrays is broke.

Whilst it does additively blend into the sprite, the background seems to be stuck on normal blend: Leading to the black box on my test dummy. The other effects all seem to work perfectly though.

Sadly, I think this one is a pixi issue. I tried reproducing the issue with v4.8.9 and it looks fine with and without animated SV battlers on. I have read that later versions of pixi do some weird stuff to MV.

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I actually re-tried this with the pre-fix version I still had and it was the same, so yeah I guess that one's out. Sadly, pixi 5 is kind of needed for the performance boost since I'm making a 3d DRPG in MV3D; without it I chug on 20-30 FPS in my 3D dungeon spaces. 

But no worries, the other stuff is still worth the price, especially the glowing auras for my enemies in specific states, so thanks for your support and plugin. 

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Sounds good! I'm glad most of it worked out for ya and yes. I'd choose the FPS over that also, lol. Good luck to ya with your game!