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I got mixed feelings with this one. On one hand I love the spear (honestly best mechanic) and I was spaming it like crazy having lots of fun in the process. The feedback on the enemies is nicely done and the dialogue is cute and funny (especially Quake's map joke LOL). However, the maps felt bland and huge. I could barely tell the enemies from the background :x It felt like I'm just going lower and lower as fast as possible without any goal or reason in mind. The map felt the same the whole way through with enemies that act the same, and feel the same to fight. Two exceptions I found were the bosses where I really enjoyed the mechanics :) In the end, I quit on the second boss because the run back felt tedious and I've felt like I experienced the game enough to leave a review. Potential is there - some more ambitious art and levels with cool mechanics like these would go hard!

(+1)

thanks, run back for boss had a checkpoint right before, you must have missed it, it'll be better with a map lol. Also, for not being able to tell enemies from background, where were you experiencing this, because I had thought I had raised all of the bg's brightness to easily tell it apart, but maybe it didn't work or something. I kept characters on a more minimalistic art style for the theme, so sorry about that if it was lacking! Others said they liked the enemies variety, so I think I'll let that one sit, but yeah in the full game I think I'm definatly going to shrink the map, maybe less rooms or something. Thanks for playing and giving feedback, you got farther than I expect most people to play, so it means a lot!

Ofc! Hopefully I wasn't too harsh. On the note of the art style - I played with my GF who is not a "gamer" by any means, and it really pushed her off from even trying. She complained about our pixel art game too! I think when it comes to devs we will try things and see things to the end because we are looking for substance. From her perspective it was just not worth it to even try :( I'll try to keep that in mind in future projects - trying to balance the art style with the theme and "casual" playability! Good luck on the game in the future tho!

fr, I always just draw what I feel in the moment lol. Thanks for the feedback! Good luck as well