Haha, I also tried the “narrating the game mechanics as a voice over” thing once. It’s tricky, but also has some extra atmosphere to it. The world is well made and it all looks quite nice with the shader. The pieces we need to collect are quite hard to spot with only two colors though.
I ventured outside and jumped into a big hole, which led me to quite some fuel and a gift. I wasn’t able to venture back out and froze. Was a bit anticlimatic.
Overall, despite its roughness, well done!