My thoughts while playing the game:
- You need to rename the download file
- ARROW KEYS?!?!?!?!
- the stick figure is nice (he blinks!)
- the jump feels floaty, maybe add a gravity multiplier when going down (it keeps the jump the same height, but decreases the horizontal reach and makes it snapier) (also the character floats a bit when hitting the ceiling)
- the green light is a bit too much
- the crawler enemy is hard to see, almost the same size of the foreground objects, sometimes it's hidden behind then (okay it's not exactly an enemy, he does no damage, so just a pogo jump object)
- the knockback the character recieves from hitting an enemy is too much (thows you off from the plataforns as you try to fight the fliers)
- the flier enemies have a nice attack pattern, but lack a tell for when they are going to release
- there is a section of ground missing where the character walks on nothing
- no coyote time?
- i got some stairs??? they seem to give me health
- the character has some weird interaction with some of the edges where he enters in a fall state or gets stuck as if there is a step there
- the dash being in the left shift makes the controls kinda weird, and it also cancels the hold jump to increase height
- the background paralax has some weird seams where the next area can bleed through (there is a place with a weird small rectangle of green in the middle of a black background
- the respawn from hazard put my spawn in the air by the side of the platform, happen again with the second spawning me on top of the hazard, killing me twice
- the dash has no recharge, even on air
- i dashed trhough a room that spawned some doors(?) I then dashed through the door on the right side and got a blackscreen, the music still plays but I can't leave
