Amazing work ! :o
The scene looks perfectly polished !
May i know what things you did externally, and what you did internally in gdevelop to achieve this graphic look ? :)
I didnt know you could achieve such polished looking graphics in gdevelop, so i was wondering if there are any you tricks used in the project other than the outline one that made the scene look high quality :)
In other words, the high quality graphic in this project, is just the models themselves ? (simply export from blender and imported into gdevelop) and adding outline + gdevelop built-in light and shadows, no other extensions or shaders or tricks ?
And whats the difference between SD and HD ?
What the project is doing when i trigger it ? Does it change the game resolution ?
And does it actually improve the FPS when it's SD ?
Great job again <3