Hey! This is an interesting narrative/exploration game, I love the mechanic of flashlight and points of interest being clearly represented as diamon symbols. The mysterious anomalies of shifting hues really help. I couldn't resolved it however, I gave it a good 30+ minutes and couldn't figure out where to look for the remaining cards. It is also not clear what the z-mechanic is, I presume something to do with shifting between levels after pressing that button, but it seems more like a narrative thing than a mechanic, of course it's probably just me being too stupid to figure it all out.
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No the ending is a little rushed, I didn't manage to make it that clear how to end it, but basically you deactivate the system and go back to your ship.
The z-mechanic is the fact that you're exploring a place where all maps are on the same plane, but because I had limited time I couldn't really go as far as I wanted and like have two actually up at the same time or two maps actually z-fighting and you not controlling on which one you are, so I guess you're not really incorrect, what's left is more narrative than mechanical, or I guess you could say it's more behind the scenes. Part of the plot that I couldn't really add but kind of implied is that rooms on different levels are actually kind of z-fighting in that sense, which is why the rooms you use to travel between planes are the only ones that are identical on both levels.
Anyway, thanks a lot for playing! I might get back to it after the jam and make the mechanic itself more involved and complete. And good luck in the jam