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How did you manage to get all of that done in a way that you were able to submit 25 days before the jam end?

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First version was a remake of my platformer from 2017

That was one of my first games and did not knew how to implement all the ideas I had, so now with new skills I decided to completely rework the idea into a metroidvania. I just drew same graphics with better code, it did not take much time because I knew exactly what to add. The project was small, but I just kept adding stuff, you can see all the progress in devlogs. Basically it started small but because I worked on it almost every day it became so big