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This is very neat and polished! Big fan of the 1-bit style (even with alpha layer cheating ;) ) and low resolution that still manages to get a really nice and unique vibe across. The character feels nice to control too, it was satisfying when I got to use the sword’s air stall to my advantage. I wasn’t a huge fan of the boss fight, when I beat it, it felt like it was largely due to getting lucky with the rock RNG, it can be really mean sometimes. Still, I had a good time with this game, I enjoyed the little details like the rustling grass when you walk over it.

Thank you for the compliments! I have to agree with you on the rocks haha, they definitely feel a bit unfair especially during the second phase when winning is almost entirely defined by the rocks' spawn rng. I'll definitely take this feedback into consideration for future builds. Thanks for playing! :)