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(+3)

All in all a really interesting submission with an amazing art style and some nice music, which unfortunately is brought down by some weird hitboxes and physics bugs, lack of feedback for damage to the player or to enemies  and a style that makes it easy to get stuck without any real design language to guide you. I also find the lack of sound effects when it comes to attacks movement and jumping also contributed to the lack of feedback. 

Finally in regards to the theme, i think the implementation and connection is weak, with simply stating that because it is pixel art, it is minimalist. 

again though, visuals are really cool, enemy design is cool, the player animations are cool  i will revisit my rating after the grace period ends in case of changes

(+1)

Hey! Thanks for talking a look at our game :) We started 2 weeks in and this is the result. I've just uploaded the final version at the very end of the grace period (I THINK!) so if you want try to revisit the game and tell me what you think! When it comes to the theme we wanted to go "Limbo" style but over the course of the project we shifted by adding some color to it - maybe we lost the vision along the way but I still believe it's quite minimalistic.

(+2)

Will definitely revisit and play through again and adjust my score accordingly, when i say the connection to the theme is weak, I believe that justifying it through visuals alone, and without any gameplay is what in my eyes, brings down the score about it relating to the theme, but i will definitely try the newest build

(+1)

Thanks again! I will definitely get to trying, and rating, other games since the grace period is over. Can't wait to try Minimalizing!

Thank you! I tried to make the art minimal but i guess i got carried away  '^o^