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This was so heavy and unoptimized that it didn’t even boot up. And I know it wasn’t because of my rig, since I tried the NVIDIA RTX Amusement Park demo just a few weeks ago without any issues.

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I don't know what to say, the other guys who worked with me were able to run it on a laptop, it could take a while to build the shaders when you first launch it but the performance should match the demo project since we modified existing assets (none of us is a 3D modeler), btw thanks for trying to play it, sorry for the inconvenience!

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Oh, then it might have been the shaders. No worries, and thanks for reaching back.