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I mean some sort of indication that the sword hits something solid, and not just passes through the enemy. I usually see it done with a combination of SFX, GFX, and animation. Here are a few exemples of what I  mean: https://www.reddit.com/r/gamedesign/comments/ebcbh4/hit_feedback/

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Ahhh yes yes!!! Clear. Yes, it's pretty barebones now but need to re-make it to make use of everything I left behind or "to polish". Stay tunned. Will have updates in 2026, even is it's one level. Thanks a lot friend!