The presentation, tunes, graphics, all fantastic (as I've come to expect from RaptorSoft!) - but I had real issues with the mouse sensitivity and the camera controls. The attack also isn't very intuitive to use - three times now I've made it to the little section where the camera goes overhead, and I die each time because I can't properly target the enemies, so I get my ass kicked every time. I should mention that I'm using keyboard and mouse, not a gamepad because I'm very much controller-impared - but I figured it was worth mentioning all the same. I'd kill for an options menu so I could alter the camera style and the mouse sensitivity, because I really wanna give this game another shot... but as it stands it's just kinda frustrating. :( I do hope you add that stuff in a future release because I'd definitely be interested in trying it out again!
Thanks for the feedback Skels! Yeah there's a lot of balance and positioning issues with jumping on enemies, esp with the camera angle change (which I thought might help in the end but alas). I'd like to eventually implement some kind of "lock-on" when you jump and then press a button to kind of hone in on an enemy's head if you're close enough to make it a bit more intuitive. I might revisit next year to tune it up! Thanks again for playing