Your welcome.
I have learned that making a game requires promotion. No matter how good a game is, it still needs promotion—even the promotion using negative statement. Imo is not very good promotion but seem works. This is similar to what well-known companies do.
Regarding this promotion, I noticed it from one of the posts you made. Indirectly, the interview with the developer is a form of promotion that I meant. That is why I had to review that post, pay attention to the podcast, and re-learn from what already exists.