Finally someone else, who calls this out, other than people still "acting" like it's not a big deal, and brush it off as a "delays happen" situation.
Viewing post in Boys in the Dark — Release Window: December comments
You’re right, Kurisuutofa—it is a big deal. Missed updates and shifting dates hurt trust, full stop. That’s on me.
Here’s what we’re doing so it’s not just words:
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Fixed cadence: updates every Tue & Fri, 7:00 PM (GMT+7)—no more “vague 72 hours.”
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No-silence rule: if we’re late, we’ll post a stub explaining why and when the full note lands.
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Process guardrails: feature freeze, RC builds locked days early, and a small external smoke test before we announce the exact December day.
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Make-good: preorder bonus character at launch; refunds honored if the window doesn’t work for you.
I’ve also just posted a new update with current status (inventory untangle, tougher zombie AI/attacks, and the free Christmas side project). Thanks for holding us to a higher bar—we’ll earn back the trust with consistent updates and the build you play. 💙