Oh thats what you meant. I may have forgotten to add the multipler for mods in locked chests.
Thanks will look that up!
It made the run with all mods really hard to start, literally no closed chests with more than 100 gold XD
And all of them are closed @_@
But I've done it!
Also in the end of the run achievement with birds parts called Griffin admirer, while in achivements it's Bird admirer.
Left to open only 2 achievements \o/
One with empty artefact spots, just need less luck for it XD
Second with Gathering spots. Is gathering spots are in the Gardens title that looks like pile of fruits?
And find fifth hidden achievement (have no idea what can it be XD)
Oh that is really impressive O.O Congrats!
Time to add new ones in the next patch xD
Thanks for telling me. I am currently working with someone who helps me with some of the grammar as well. Next version will have a lot more spelling mistakes as well.
Now that empty spots are rare I may set the requiremnt lower for that one. And Yup, those are the right ones, mainly in the gardens!
The 5th hidden one is in the tutorial and was suggested by another player. A very clever one. And something people usually try to avoid.
All achievements are acquired \o/
Without D20 and saved saves for gardens it wasn't possible, with just save/load I've got quite often floor with only one gathering spot, a few times there was no spots at all, but quite rare.
Also got bug with shop that doesn't disappear after I visit it and can revisit it as many times as I'd like.
Overall I really like this game so far, and if I can help somehow with it's development - I'd be glad ^^
Great job! Glad to hear you got all^^
Today I reduced the requirments for two achievments while working on text corrections.
"Gardening Work" Required amount: Reduced from 12 to 7
"Trash Collecting" Required amount: Reduced from 44 to 22
That's odd. Will look into it. Any idea what could have caused it?
And thanks, glad to hear you enjoyed your time with the demo : 3
Mmmhh, I think besides providing feedback of course, the best help could be interessting idea suggestions, for exsample Artefacts, perks or achievments. There can be never enough of them.
I'd give you my discord, for easier communication and idea sharing, but haven't find PM function here...
But if I get something in mind - I'll be glad to share ^^
For TFs, I've seen cow, sheep, cat in the files that waiting for nex updates. Maybe add something like sergals, dryad, Chinese dragon, horse or even some sort of living pool toy. But probably most of them you already planned ^^`
With artifacts will be fun to add some that umplify or change specie related abilities (like evolution, but artifacts) also will be nice to get specie scroll from the shop, after you open few of them.
Also have some ideas for hiden achievements, but don't think it's good to tell about them where someone can get a spoiler ^^`