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Furandre

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A member registered Jan 29, 2023 · View creator page →

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When equipping clothes to your main character (Nana) you get some extra clothing stats that show if clothes give some Heat or Cold Resistance. In town you can also buy a Varia Field which reduces Heat & Cold Dmg temporary.

I hope this helps. If not feel free to ask more.

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Glad to hear you enjoyed your time with the game so far^^

The content for the next update is already set: It will implement Rare Enemies, Rework the Enemy Book to be more useful, add one new main transformation as well as serveral bug fixes and adjustments.

As for the release date. It is already out on patreon. There will be a free public release later on as well. But currently I don't know then it will be.

Yes they are left over from testing and not meant to be reachable. They will be removed. Thanks!

Thanks, will take a look at those text. and sure feel free to report other if you come across any!

Thanks a lot for playing and glad you enjoy it^^

1. Yes, saves are planned to staiy compatible with all future version. So all progressing can be carried over once a new version arrives.

2. Currently I haven't decided that but I do like to include some later on. But work on bad ends would only start after the game has a final boss and can be beaten. So yes there is a good chance for them but not in the near future.

Thanks good to know.
Then I will look into it!

If you have the fox skin body, any visisble skin part would have fox fur. The Birld legs have a bit of fur on them.
If you refer to any of those that is normal. And if you are unsure you can always share a screenshot if you like.

One more question.
Does it happen when you pick them up from tf spots or when you use them from the menu?

That one is very odd.

Thanks for the reply. I will look into it!

Those softlocks aren'tt fixed in any public build yet but has been reported and fixed. Those bugs are realted to either having a Beak and used a eternity potion on it or with lizard when having a lot of body parts.

Both of them will be fixed in the 0.7.0 update. Sorry for the inconvenience!

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Currently I think, negating the downsides might be a bit too strong, as I said, it may change in the future.

As for the starting races: It isn't a bug, it just not saves them. never programed that in. But I do work on adding that feature.

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Thanks a lot for the detailed report. And no worries, I understood what you meant^^

Yes eternal parts shouldn't be removed, those are definitely bugs and I will look into them. For the fenrir extra fur part I think it happens because that part is a bit different made then the others. Will look into all of these.

The suggested fr the tail is also very interessting. Might be able to do that in the future. As for the curse parts. I felt them ignoring eternal parts would make more sense or else taking them would be no risk in taking the artefact. This might change in the future, currently I am not sure, what would be better.

Most likely not because of my country's laws regarding nsfw content in video games.

You're Welcome!

Great to hear. I do like hiding secrets, always fun to discovering them^^

And thanks, glad to hear you are also looking forward to it. Progress on that game is also going pretty nice so far. Feedback is always welcomed as well. Definitely will try to keep to keep it up!

And also happy holidays!

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First of all, thanks a lot for playing and glad to hear you enjoying your time with it^^

A lot of things are still missing tutrorials currently unfortnutely.  So to answer your questions:

1. It does a few things that arent explained in game.

-It cause you to gain more corruption points when getting a tf part belonging to that form

-Mind corruption also counts as bonus progress towards the tf form, making it easier to gain the tf's passive traits and also influences the bad ending when loosing to corruption.

2. After playing the intro or interacting with a save flame you should get a status effect book that you can use under key items. Most status effects are listed there with pictures and explain their effect. Currently some are still missing but most are expkained in there.

Hope this clears some things up^^ If you should have any other questions feel free to ask.

And happy holidays!

Thanks a lot for playing and glad you have fun with it^^

The powerful Item can be found near the Labatory where you get the Manticore TF. There is another hidden entrance nearby where you need a certains forms ability, and since you have all you should have no problem getting it. Also great job at finding all three of them!

1. That is a very tricky one. You most likely have the key already if you opened most of the chests in the snow forest area. For a hint: You might want to check your weapons ; )

2. The one on the northern plains is just another way to open the way to the final dungeon. So if you already opened the way through some other route it does nothing anymore. Just one more possible way to reach the ending.

As for the Shrine one: It was supposed to let some extra Mythical Flames appear but now that I look at the code I think I made a oversight and they do not appear. Will fix that in the next bug fix update, thanks^^

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That certainly would be easier.

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That's a small amount!

But no worries, even if you don't have, technical speaking, there can't be that much what can be causing this. Only one script affects the shop spawn rate so a error should be easy to find with some investigation.

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Absolutely agree, since Kitsunes store their magic power in their tails, more and bigger tails are a fortunate unfortunate must have side effect. And that is very true as well. As you said, it's always good to listen to your elders, they have more experience so they surely just want the best for you~

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Great job! Glad to hear you got all^^

Today I reduced the requirments for two achievments while working on text corrections.

"Gardening Work" Required amount: Reduced from 12 to 7

"Trash Collecting" Required amount: Reduced from 44 to 22

That's odd. Will look into it. Any idea what could have caused it?

And thanks, glad to hear you enjoyed your time with the demo : 3

Mmmhh, I think besides providing feedback of course, the best help could be interessting idea suggestions, for exsample Artefacts, perks or achievments. There can be never enough of them.

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Sorry, forgot it was in one run. Going into loops makes it very easy just more time consuming.

Probaly a bit high from time where the third level does not existed. Will reduce that number in the next patch to make it more easy.

Congrats : 3

Currently not. But they are ususally not that rare. One to tow per floor.

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Oh that is really impressive O.O Congrats!

Time to add new ones in the next patch xD

Thanks for telling me. I am currently working with someone who helps me with some of the grammar as well. Next version will have a lot more spelling mistakes as well.

Now that empty spots are rare I may set the requiremnt lower for that one. And Yup, those are the right ones, mainly in the gardens!

The 5th hidden one is in the tutorial and was suggested by another player. A very clever one. And something people usually try to avoid.

thanks^^

And also thanks for the work to list them out, will fix all of them!

The reason for that is that, upper and lower parts are split in two seperate parts and the missing line comes from the scaling the pictures down for the game.

I need to fix that line for each skin manually and it seems I forgot a few ones, mainly skin variations. Before adding the dress that part was never visible so it slipped past me aswell.

Yup the lower wrong part I already fixed. And the dress overlapping I am aware of. Just hadnt had the time for fixing it yet. But thanks^^

All of them will be fixed in the next update!

Lower body part checks are handled by a different script. They should cause no problem.

But I can check if i have spare time!

Happens XD

And sure, will look forward to it and then fix them all!

Oh thats what you meant. I may have forgotten to add the multipler for mods in locked chests.

Thanks will look that up!

This most likely is just bad luck. The amount of money can be lower, locked chests do not guarantee higher rewards.

Yup saw your achievemnts and credit count, you pretty much 100% it so far O.O Impressive!

There are five hidden achievments in total currently. But those are not tied to any unlocks. Besides that I think you seen pretty much all there is currently, if you unlocked all achievments and perks.

Winning with all modification might be near impossible xD

With the run you sended me I saw you unlocked the cursed item D20. This item can reroll floors.

I definitely found the problem, it is locking the beak since that also blocks the mouth parts and results into infinite loops. Will see to fix that!

Thanks feel free to list all of them, those are easy fixing^^

No worries I don't mind. All very helpful^^

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I did found the problem. The game only looked for griffin parts. That's the reason. Fixed that, now it can be either 5 harpy or griffin parts.

Also pretty impressive run you had been ongoing there!

1. Just walking on the traps caused it? Then I will try to replicate it with your save file and see what causes it.

2. Yup I also saw that then i fixed it. Now it is impossible to buy over max. Will be in the enxt patch.

3. Wierd.

And thanks a lot for all the reports^^

And nice to hear you got it!

2. I might found what could caused the confusion. I could buy up to 15 but the counter on the menu does not update. But the 15 were listed under KeyItems. Maybe that's why you thought you only had 12.

3. I bought it any only lost one Shapeshifting Crytsal so I couldn't find anything odd.

That would be one way: https://ufile.io/

No item prevents a event from appearing but tehre are two other factors:

-Four Leaf Clover event only spawns in the Underground Gardens.

-Each event only can spawn once per Layer. 1 time in Catacombs, Gardens and Magma Caverns. So that event ususally only can spawn once per run in the Gardens.

1. There was a bug with the Lizard TF item that caused a softlock loop with too many Lizard parts to not choose any option. So that may be the cause? You're talking about Cursed Artefact Spots or what are you refering to with cursed spots?

2. The game setting definitely say the max is 15. I will test it out myself to check.


3. I looked at it but could spot no unusual thing. I will also try it out myself and report back if I spot anything unusual.


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Thanks I looked into it and fixed it!

Seems there was one wrong switch that caused it to not being able to select the Corruption option, resulting in a infinite loop.

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Sure, keep me updated!

As long as your luck isn't higher then around 33 its possible. Above starts to get impossible.

And thanks will fix that!

And should be possible. Can see to add it if i find the spare time.

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Yeah finding useful people can be quite hard! And they definitely just trying to help by granting their new minion friend better senses that unfortunately come with some foxiness as a side effect. But surely nothing to worry about :3

Yup, I can imagine adding them as a permanent companion later on! Then they can try to bad end us from the very start!

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Thanks a lot the the detailed feedback and glad to hear you enjoyed your time with the game^^

And that is quite a lot of time! Defnitely sounds like you seen most of what the game has to offer. The broken phone could have been repaired in the abandoned Laboratory. And the Stone Building in the Tundra is a hidden secret area, it is very hard to reach on purpose, Getting a certain upgrade for the Owl from the Dojo makes it much easier to find and reach.

English unfortunately isn't my main language so I often only used google translate for spellchecking. If someone in the future should offer to help with the grammar I definitely would return and fix them. But good to hear it wasn't too bad.

Balancing definitely always was a difficult thing. I wanted exploring to feel rewarding so most of the more powerful skills like the Beehive Skill come from optional stuff. So people who get through the trouble to collect a lot of bees will get a powerful skill. But people who choose to ignore some side stuff and mainly follow the story would have a lot less powerful options. I would say the Hard and Lunatic are a lot more difficult, the enemies not only have higher stats but actually get brand new skills and on Lunatic every single enemy can use Ultimates against you. I think some strategies to cheese them would still possible but at it should be somewhat harder.

I absolutely agree. I actually was working on porting a few of the quality of life features from Journey of Transformation back to Adventure of Changes like the setting for Battle Animation Speed. Along with some bug fixes. This version will be up soon and should make fights a lot faster.

And I am happy to hear it you had fun with it. And yes this game actually is a sequel from the first game I made Orbs of Phantasm. Luca, Fii and Thiandra were some of the playable characters in that game and it played on the other continents. I just never publicly uploaded this game. It was a lot more simple and I mainly used it to learn how to use the rpg maker engine.

It also features a real time battle system and played similar to the tales of series with equipping skills to use in battle.




But nothing of lore is required to understand the plot of Adventure of Changes, I made sure it does not rely too much of that games story. It mainly just plays in the same world.

And thanks a lot for playing. Looking forward to hearing your feedback on that game as well if you decide to play it^^

That's odd o.o

At least it seems to work now for me now with right condition of winning a run. So it should work in the next version. Feel free to give feedback then.

Of course I also could take a look at your save file if you like?

Absolutely agree, secret areas are always fun^^

Seems to have been a layering problem. Thanksa  lot for report, will fix that!

If I not messed up the counting there should be 14 gems to unlock skins but there are 16 skins in total. So two can't be unlocked. More will come with updates. In the full game it will be possible to unlock all.

Yeah I made a mistake. Currently for unlocking it another achievment is requited instead. It's "Winning a run without using a save flame." instead of "Winning a run." Will fix that with a update.

And thanks, glad to hear you enjoying your time with it^^

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I read through it serveral times now but I unfortuntely have no idea what you mean.

I tried getting Lizard Scales and then used TF Items from the Menu and from TF Spots but everything worked just fine, I wasn't just getting face parts.

Finally looked through that.

It' tied to the wrong achievment. That's why it's not open.

You currently need to complete the Achievment "Win a run without using Save Flames."

Will fix that in the next version, thanks^^

I see, that is good to know, thanks^^

I can't say for certain but a memory bug seems the most likely. But I will continue to look into it. Just to make sure I will also look into the endless dungeon. Thanks a lot for the report^^