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amazing mood!

I really enjoyed the visuals and the sound design. 

The game also really succeeds in building up a mystery, where you've no real idea of time and place but just a eerie feeling of being out of place.

The game is obviously very light on interaction and could've benefitted from some more moments like the whispers and the windows opening. Just a little more escalation before the ascension at the end.

Also a bit sad that you missed the pure 1 bit, by not choosing a pixel font and introducing anti aliasing at the most unnecessary place. ^^°

However more impressive than anything I find how many people have worked on this game. It's a real challenge getting this many people to work together cohesively, managing differences in opinion etc. Huge hats off!

Thanks for the feedback! Yea a lot of the fonts you will find here among the submissions aren't truly 1-bit either :)