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What an excellent game! The visuals and atmosphere are top notch. This sort of deduction games seem like a fairly recent trend, but I think it lends itself quite well to the DOS era limitations. Besides a few demos, I haven't really played any of the games in this niche, so I did feel a bit out of depth and overwhelmed with the difficulty right off the bat and probably would have never gotten everything right without the hints.

I guess it's the kind of game that requires you to actively take notes and maybe screenshots, because what I struggled with most was the constant back and forth menu navigation to keep track of everything. But I'm very impressed to see something this complex designed for a game jam.

Thanks a lot and 🤜🤛 to a fellow DOSjammer! Yes the idea was to take this new genre back into early DOS era and due to limited timeframe it's perhaps not the gentlest introduction to it. Larger games have multiple scenarios with increasing difficulty but here we just had one shot, and chose to target players with some Idol-like experience. Taking notes and paying close attention to all the clues (everything matters!) is of the essence. I love this playstyle myself and sincerely recommend checking out key titles of the genre.