Reminiscent of Papers, Please, could be fleshed out into the same bleak atmospheric type of game.
I was doing quite well, until I realized, that people probably won't want yesterday's newspapers, so my massive stockpile evaporated over night -.-
But I really, really like the idea. It is stressful to keep up with orders and the setting genuinely makes me want to get out.
I hope you keep going, with some polish this could make a very nice game for the same niche as the aforementioned Papers, Please. I mostly felt like the feedback on button presses was very sluggish, so the feel of the interface would be the first thing to work on imo (yeah, sounds ridiculous, but I was never quite sure if the button press had registered). After that, expand on the features.