I like the visual. The dialogues were pretty funny, in an absurd kinda way. The gameplay is interesting, I guessed right the first time, with some more polish and maybe clearer clues it could be a really fun game.
esiotek
Creator of
Recent community posts
Nice concept, reminds me of games like Guitar hero. The game is very simple but feels polished. I like the extra little details like the screen shake when you miss a present. There is an exploit where you can just press all 4 keys repeatedly. Maybe adding either a penalty for pressing the wrong key or some kinda cool down would help with that. Cool little game tho, I actually really had fun with that one.
I had to go in the comments of the game to realize you could pick up things with x. Maybe making the controls more clear would help.
I am not a fan of this type of game but that is just my personal preference. The 3 minutes timer feels very short but again, that might just be because I suck at this kind of game. Cool little project otherways.
So far its probably the best game I played in this jam. Very polished and the gameplay is engaging and fun. The random events take away a little, as it feels too random at times. maybe having a structure like the old choose your own adventure books would help with this, or some kind of follow up on some events. but very cool game overall.
Thanks for the suggestions and I am glad you enjoyed the game :)
I am taking a little summer break with game dev right now but yes, when I get back into it those are all valid points I could add.
My ADD brain also started thinking about other game ideas that I want to start working on so who knows! :)
So at the beginning you should try to find authors with a good fanbase (around 100/200) that do not ask for too much money upfront. you can usually convince them to accept a pretty low advance (around 1000) if you offer a high royalty rate like 20%. print about half of the total expected sales at first and do not do any marketing. books that work well with premium print are also easier to make profitable at first.





