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esiotek

100
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A member registered Sep 27, 2024 · View creator page →

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I like the visual. The dialogues were pretty funny, in an absurd kinda way. The gameplay is interesting, I guessed right the first time, with some more polish and maybe clearer clues it could be a really fun game.

I actually found an earlier version of the script. I sent it to you on reddit, hope it helps.

hey, sorry just saw your reddit message.

I actually abandoned the sheep project and deleted it cause I needed space.

The AI was not really complicated, look at how to create Boids  flocking (that’s pretty much what the sheep were)

Thanks, I love papers please so that’s a huge compliment. Cart life was a big inspiration too, if you like this kind of games you should check it out.

Nice platformer. I felt like the controls were a bit floaty and the game is very punishing, (one hit kill). I like toe art style and the atmosphere.

I would have never thought of making a literal puzzle game but somehow it works and the gameplay is actually kinda fun. Only thing is I feel like it doesn't really tie to the theme of the jam.

Love the art style. I am not a fan of the controls tho. The movements feel floaty and a bit hard to control at times. Cool little plateformer otherways.

Nice concept, reminds me of games like Guitar hero. The game is very simple but feels polished. I like the extra little details like the screen shake when you miss a present. There is an exploit where you can just press all 4 keys repeatedly. Maybe adding either a penalty for pressing the wrong key or some kinda cool down would help with that. Cool little game tho, I actually really had fun with that one.

I had to go in the comments of the game to realize you could pick up things with x. Maybe making the controls more clear would help.

I am not a fan of this type of game but that is just my personal preference. The 3 minutes timer feels very short but again, that might just be because I suck at this kind of game. Cool little project otherways.

3 is my best score. The idea is simple but it works and the art style is cute. I probably just suck at the game but I found it very hard.

Cool concept, I like the idea and the art. I only saw the formula after a few tries so I was just guessing at first. 

Nice cute little game! I really enjoyed it

The gameplay is a bit confusing. I am not sure if what you offer makes a difference depending on the god. The art and music are cool tho and it definitely fits the theme of the jam.

I like the art and the music but the gameplay is a bit strange. I am not sure if it was glitchy or intended that way but it felt frustrating at times 

Well that was something...

The game feels very unfinished. Some kind of feedback when the player parry would be nice (like an animation or something). The attacks also feel a bit odd, I think it's because of the lack of feedback. The art style is cute but it needs more polish overall.

As others mentioned, it is very easy to just press up and stay on the starting plateform and never lose. The game is a bit simplistic too.

Fun little game. I am not sure how the game determines how "effective" each sentence is but I had fun while playing

So far its probably the best game I played in this jam. Very polished and the gameplay is engaging and fun. The random events take away a little, as it feels too random at times. maybe having a structure like the old choose your own adventure books would help with this, or some kind of follow up on some events. but very cool game overall.

Is there a way to win the game or is the goal just to survive as long as possible? I like the art style, the round frame around the screen definitely helps with tension. I was just not too sure if I was suppose to do anything besides avoiding the monster

I like the idea, it's a cool concept. I ended up clicking yes on everything at the beginning and it seems like it was not a bad strategy.

The fact that you can choose your own colors is a little touch too. Nice little game, I enjoyed it.

The gameplay is a bit simplistic, but the game works and it fits the theme

As others have said the gameplay is confusing. I kept making the gods unhappy but I had no idea why. I like the art style and the music. With a tutorial I am sure it would be a cool little game.

The idea is very interesting. Some feedback when you put down the offering, like a different sound if we chose the optimal option would be cool. I also got a bit confused with the different being after a bit and forgot who's who. Cool concept tho, I enjoyed it.

Thanks :) Yea I know AI is a bit of a touchy subject. 

Thanks for your feedback.

The management part of the game was supposed to be a lot deeper but I ended up having little time to work on the game and had to cut a bunch of stuff…that’s why the gameplay is a bit bland…

Yea that’s fair.

The management aspect of the game was supposed to be to be a lot deeper originaly with more items to sell, a more advanced stamina system etc…

I ended up having a lot less time to work on the game than what I thought so I had to cut a lot of stuff 

Thanks for the suggestions and I am glad you enjoyed the game :)

I am taking a little summer break with game dev right now but yes, when I get back into it those are all valid points I could add.


My ADD brain also started thinking about other game ideas that I want to start working on so who knows! :)

hey.

Yea the fact that you can jump back to avoid the pieces was a bug at first that I left there because it made the game a little easier (especially for the last trial).

The pieces not disapearing from the board is definitely a glitch tho. I’ll have to look into it

thanks for checking out the game!

Yea the ending is definitely the weak part of the game and seems to confuse a lot of people. Something to keep in mind for my next project :)

very cool :) I am glad you enjoyed the game.

So at the beginning you should try to find authors with a good fanbase (around 100/200) that do not ask for too much money upfront. you can usually convince them to accept a pretty low advance (around 1000) if you offer a high royalty rate like 20%. print about half of the total expected sales at first and do not do any marketing. books that work well with premium print are also easier to make profitable at first.

uhm...I just tried and it works for me. Are you clicking on save game to disk? I'll have to look a bit deeper into it, not sure why it is working but it could be the add blocker maybe

Weird, what browser are you using and do you have any blockers on it or anything like that?

thanks for playing the game and for the useful feedback :)

thanks for playing! Lol yea the controls are pretty tricky, I was trying to emulate boat controls with something floaty but it can be more frustrating than anything to play :)

lol no worries, thanks for checking out the game :)

Thanks for playing.

Yea as I said before, I think the ending is what is the biggest let down. Something to keep in mind for my next game :)

hey, no worries, thanks for playing I am glad you enjoyed the game.

The fact that you can cheat by jumping was originally a bug but then I decided to keep it in to make the game a bit easier (especially for the 3rd trial)