Wow, the production value is incredible!
The tutorial is super well-crafted, the story is cool and nicely non-heavy handed while still being cosmic and weird. I really like how you leaned into the fact that we're looking at abstract shapes, but they actually have meaning and character thanks to the story. The blend of tower-defence with an actual player character interacting as well is a pretty fresh take on the genre, and the game is genuinely pretty challenging the farther you go on.
Super good job guys, what an achievement!