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I was first taken aback a bit, by another "bring item to customer" game - but yours plays very different from the others I've played so far.

Going through a stealth section and picking items by just some keyword description is an interesting spin. It took me a couple of attempts to get, that the guys on the pews were actual obstacles. At the start I just tried to speak to everyone, getting I guess reprimanded by the cult leader again and again. (This part of the dialogue maybe should've been clearer in that it's a punishment you try to avoid)

I do think it's interesting thematically to increase the difficulty of the stealth section by the room filling up constantly.

Also really nice music and atmosphere.

Hello! Thank you so much for the feedback! Yeah, unfortunately we noticed a bit too late that we didn't do a very good job making in game "how's", "who's" and "why's" very clear to the player.  Definitely something we could have done better. Thank you so much!!