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dreampyre

10
Posts
A member registered 58 days ago

Creator of

Recent community posts

Our coder is a dummy head and needs to do better polishing for sure. Tunnel vision worked against us here, as we knew exactly how to play our game. The problem was everyone else didn't haha. We also appreciate the art compliment!

Thanks for taking the time to play our game! This was our first game jam and we learned a lot. Empty-ish rooms are some feedback we will consider for the next jam. Also, kudos for doing all the endings!

Thank you! Yeah, we definitely could have improved on gameplay clarity, e unfortunately waited too late to playtest so by the time we figured out the issue, it was too late to fix it :'). Thank you for the feedback regardless, and for playing the game!

Hello! Thank you so much for the feedback! Yeah, unfortunately we noticed a bit too late that we didn't do a very good job making in game "how's", "who's" and "why's" very clear to the player.  Definitely something we could have done better. Thank you so much!!

Thank you! I'm glad you enjoyed the game! And yes haha, instant death can be a frustrating mechanic, and we wanted the player to have a chance to make mistakes and not be instantly penalized and have to restart. Thank you so much for playing, and also for the feedback!

Oh also! I just checked again to make sure I was accurate, and I see you did add a warning on the page. I missed that, so my apologies!

(1 edit)

No need to apologize! I didn’t mean it in a harsh way, just that with all the color and flickering, a warning would be a good addition for those that may be sensitive to flashing and bright colors. And thank you for the clarification! In my case, the issue was a complete game freeze on day 2. Thank you for your reply regardless! OH AND I ALMOST FORGOT TO MENTION! The art was amazing! I really loved it, and I didn't want to just leave negative feedback :)

This game was spasming color and should probably have a warning label on it. Also, the game would freeze after I earned something for the first day.

Using a graph is an interesting concept. The platforming itself felt very unpolished, with my main complaint being players hardly fitting between platforms, which made navigating not as fun. The graph idea has potential though! (Imo)

I thought this game was neat, but a bit unfinished. The overall gameplay was interesting with the moral choices, but I never knew exactly what the consequences were. I did the worst moral options and was saved in the end by the forest. All in all I thought it was a really cool concept!