Thanks! And yes, in 2026 we'll release a revised and expanded version. Right now, we're thinking about "making hexmaps" "making dungeons" "making monsters", expanded/revised Items of Power, Ritual and Recipes, and a concise bestiary!
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Yes, just 7 coins. And yes, the idea is that the player characters starts the game with nothing (or close to nothing), at level zero.
The objective is creating a new character in less than 5 minutes and start playing right away.
This also includes shopping in game once you have the funds - instead of spending 10-30 minutes preparing your inventory before it even starts.
You can always decide to multiply the money by 10 and starting the game at level 1 - but then, character creation become a 20-60 minutes job again.
ah, I forgot that the game is starting you out at level 0, so it is more like a funnel, which usually creates level 0 characters with nothing on them! that makes a lot more sense.
I hope progress is still being made on the revised and expanded edition, I am waiting with bated breath for whatever comes next!
Yes! I already made a list of things to to be included in the revised/expanded: bestiary, how to make a hex, how to make a dungeon, more items of power, alternative origins tables (with standard "classes" and "races"), how to make a faction, maybe even simplified treasure tables. Now i only need a break from work and from Ancestral Península production/releases to work on it!