Yes! I already made a list of things to to be included in the revised/expanded: bestiary, how to make a hex, how to make a dungeon, more items of power, alternative origins tables (with standard "classes" and "races"), how to make a faction, maybe even simplified treasure tables. Now i only need a break from work and from Ancestral Península production/releases to work on it!
Ancestral Peninsula
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Yes, just 7 coins. And yes, the idea is that the player characters starts the game with nothing (or close to nothing), at level zero.
The objective is creating a new character in less than 5 minutes and start playing right away.
This also includes shopping in game once you have the funds - instead of spending 10-30 minutes preparing your inventory before it even starts.
You can always decide to multiply the money by 10 and starting the game at level 1 - but then, character creation become a 20-60 minutes job again.
Hi there. Brigandine was written in game as a after though, so it did indeed made everything more complex than intended. On our revision at the end of the Icon0clasm ball, it'll be cut out of the game.
But yes: armor is used in layers, each layer giving +2 CA and acumulating with other "armor pieces"



